
When you reach the final screen, just go ahead and click “Install”, and lastly, hit “Finish” when it’s done.Īfter this, you should have a shortcut on your desktop. Double-click on it, and… Congratulations! You now have Blender on your computer. Read and accept the User’s License Agreement and hit “Next” each time to advance through the process. Unless you have a very specific reason for you to want the software to be installed in a different location, we recommend just leaving the defaults that the program suggests. It may take a few seconds to get ready, so don’t worry. Once it’s downloaded, just click on the file so it can launch the installer. Blender works on Windows, Mac, and Linux, so make sure you choose the version that fits your OS. To do it, just go to in your browser, and once you land in the page, click on the “Download” button. Either way, congratulations! Once you learn Blender, the possibilities are endless.įirst things first, you must download the software. You’ve finally decided to learn Blender, so you can model your characters for a video game, an animated film, or even design a 3D environment. This is useful for producing all-quad meshes for example.Alright, you’ve made the decision. MeshLab is a tool oriented towards processing large meshes and provides a set of tools for editing, cleaning, and converting meshes. This is the 3d software/environment that will work best together with MakeHuman These tools are not part of MakeHuman, nor managed by MakeHuman, but are often used in the same pipeline.īlender is an open source 3d modeler, ray tracer and a whole lot else. For plain Debian see this instruction for how to enable PPA. Using MakeHuman 1.2.x you can download these assets from within the application.įor Debian/Ubuntu derivates (such as any modern version of Ubuntu, Mint and so on), see the makehuman-official PPA for 1.1.x. More assets for MakeHuman can be found in the online repository.

These are bundled in the 1.2.x releases and in the nightly builds.Įxtra assets such as clothes, hair and skins If you run from source, you will most likely also want some of the commonly used plugins, such as MHX2 and the asset downloader. These can be found on the plugins page.

If you are looking for MPFB2, it can be found in the plugins directory. If you want to download the source code for MakeHuman and/or run from a source snapshot, see the MakeHuman repository on Github.


Look for the file named *-nightly-windows.zip. We are still producing nightly builds (see which version should I download?), which can be found in the download directory. At this point we recommended that you download the stable release (1.2.0)
